I have a problem with the balancing of the game .... attr needs a nerf or every none attr skill need a buff. one way or the other something needs to change.
Its got to the point where its pointless to make a sense char ... at least with charm char's can go pure ap/attr ... 6000 Ap + 200% attr does more dmg then a 1,500 Da fox
cause that seems perfectly balanced right...
I can see your point of view, but isn't that the challenge of the game?
There's LOADS of broken skills, but aren't easily fixed, this is a private server and not an official game, the GMs/Mods have lives to attend to, I doubt Trickster is their #1 priority, (which sucks in retrospect as I feel they were more passionate back in the day, and they're waiting for the server to slowly die.. even more)
Attribute got released Season 2 of Trickster, maybe finding a server of season 1 will be better suited for you, but yet, it seems you will find flaws in that too.
I personally think the game is balanced, in the PvP side of things, it was initially Power<Magic<Charm<Sense
A mage can still kill a power type even if they have 5k+ Attr.
A sense can still kill a power type, if you're fast enough.
If you're going to be salty about POWER types being POWERFUL then I got some news for you, they were built to be a warrior type character.
Magic types being supportive/powerful
Charm being a tank type
Sense being more tactical
You work(ed) for blizzard? with that grammar? wow, maybe I should take a shot.
Seeing as you know the blizzard gaming industry I hope you don't s*** on Moira being OP as hell
World Of Warcraft, they have Warriors which guess what! Are also powerful but there's classes that counteract that class.
What about druids? stack MASTERY and their bleeds will kill you alone
it's. all. about. the. approach.
If you can't beat them, join them, instead of being salty because a raccoon does more damage than your fox wearing attr.