I just wanted to throw up a post regarding 1st-Job Cape Compatibility.
This is an extremely difficult issue to fix, if not impossible, unfortunately.
If you use the Website Fusion for Wings, for either Cape + Cape or Wings + Cape, you will create a cape, like regular fusion.
BUT, this cape will be bugged.
Victory Wings + Universal Trickster Cape (240)
Tsumani Cape Skin + Universal Trickster Cape (80)
What's so special about these bugged cape, though?
It is equipable on 1st Job. It will be an invisible cape, but you will gain the stats from it.
Update -- It will also be equipable on 2nd Job Bunny (Boxer), and won't be invisible. View the "Update" at the bottom of this post.
If you use a Skin instead of a regular Cape, however, you will receive this Bunny-cape-look, shown in the second picture. It was a Tsunami Cape Skin. If you use a Skin you use ontop of it, WILL BE DELETED, as shown in the second picture.
Upon defusing, you will receive the Bunny Cape as a skin.
Thanks so much, and enjoy being a 1st Job with Inferno Cape / Hax AP / Hax MA / etc.
Upon testing, you can use this technique to equip capes on a Boxer that are unusable, on, well, Boxer.
BUT, they won't be invisible! You will be able to see them on your bunny, so now we can use Wings on our bunnies!
For a work-in-progress list of unusable capes, click here.
I have successfully fused my Victory Wings & Universal Cape 240 together, and have equipped them on my Bunny.
There is a reason I chose to fuse the Victory Wings and the Universal Cape 240.
- Victory Wings do not have stats. This shows that statless items CAN be used without turning into the Bunny Cape, as long as they're NOT a Skin.
- Victory Wings are not equipable on Boxer. Thus showing that normally unequipable capes on Boxer are now equipable.
- Universal Capes are not equipable on Boxer. Thus showing Stat Items can be used for Boxer and 1st Job.