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2-Run n' Seek

Olympic Games Kamelot

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    Coral Beach Adventurer

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2-Run n' Seek: 6 characters in disguise will be hidden inside Kamelot. The objective is to find them all.
2 guilds will compete at the same time. Each guild will select 1 member to be a seeker.
Every 5 first hidden characters to be found will give 1 point to the team who will find them. The last one gives 2 points.
The 2 designated players will stand next to Kamelot and wait for the signal to enter for seeking. A judge will follow every player who is seeking. (2 players so 2 judges)
Once the seeker found a character, he must say: FOUND! when he is standing next to him. Then the point is scored.
At the end of the round, 7 points will be scored and the seeker with the most points will win the round.
Every guild will face each other. Every win will be counted and every game scores will be registered in case of breaking the equality between guilds.
Once every guild face each other 1 time, We rank them by the number of wins.
To break the equality between 2 ranks, we will refer to the Differencial score.
The differencial is counted with the amount of points you scored vs the amount of points the opponents scored against you. (Points for + Points against = Differencial) 
If even the Differencial is equal between 2 guilds, we will play an instant death match to seperate them from equality.
The final ranking will declare the winners.

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