I AM DOING THIS ONLY FOR FUN. There is no guarantee that anything would ever be implemented.
I was just trying to see if we could change it, and I was doing the recolours for complete fun.
Fashion may never be added, hair-colours may never be added, so please, don't take what I show into the sense that it'll be added.
Hello there, fellow Tricksters!
This is a simple guide as to how you can change the hair colour and fashion colour of your Trickster characters.
It's very simple, and anyone with a mouse and/or keyboard can do it!
1. Customizing in General
So, customizing your hair or fashion requires the same basic steps. Only when you are choosing the files does it differ, what you do/choose.
- Either make a copy of your whole PlayTrickster Folder, or just make a copy of the files you are going to edit and put them elsewhere. I do recommend just copying your whole PlayTrickster Folder, so you don't have to revert your colours to go back to the original ones.
- Download this file: https://www.cyotek.c...0-build-258.exe . This is what we will be using to open the palette files, and edit them. Upon downloading it, install it (don't change any settings, as it is already set up to make our lives easier).
2. Customizing Hair
- After installing the program, you're going to want to navigate to your part file in your PlayTrickster Copy Folder. It is found under: Playtrickster - Copy\data\part . All of these are the different hair colours for each of the characters and jobs. There are quite a few, so look in the post below for an explanation of what each of the files are.
- If you installed Cyotek correctly, your files should look like this:
- Refer to the post below to figure out which file you want to edit to effect whom's hair.
- After you figure out which one you want to edit, simply double-click it to open it. It should open up like so;
- For this example, I will be using the Bunny 1st Job - Blue Hair Palette, as you can see in the palette (blue = hair colour, darker = shading, lighter = lighting, red = headband colours).
- So now, you just simply click on one of the colour pixels to edit it.
- The easiest way to change the hair colour is to change the H (Hue), while leaving the S (Shading) and L (Lighting) and RGB alone. The reason that this is easiest is because this will allow you to use the Original Hair's lighting effect (like how the 1st Bunny has a pastelly hair-colour, and has the lighting effect.)
- So let's say that you're new to all this, and you want the simplest way. Simply, slide the H bar until you find a colour you like. You may want to choose a medium-toned palette colour to start editing on, because this is the base of her hair. Once you find a colour you like, simply copy the H (Hue) value (in this situation it is 179), then go to each of the corresponding pixels and change the Hue to that number (I just copy-pasted). This will give you that colour for the whole hair, however, with the proper shading the game intended it to have.
- After fully customizing the palette, just hold CTRL and press S. Or, File --> Save. Either would work.
- Then, simply log into your game via the Splash.exe in your Playtrickster - Copy folder, and tada! Your hair should be different now, if you edited the right file.
2. Customizing Fashion
Luckily, it is basically the EXACT SAME as how you customized the hair! However, where you go to find the files, is far different.
- Instead, you go to Playtrickster - Copy\data\wear_parts
- As you can clearly see, there is a LOT of different Fashion files! BUT, luckily enough, you can still use the Hair File Guide to properly locate who's is who's.
- After that, (thank you very much to Fuzzysqurl for figuring this out), after the _, there is a w and two numbers.
- The w is there to stay (it's just part of the files,) however,
- the first number is the item / part of the fashion,
- whilst the second number is the fashion set it belongs to.
- What I mean by this, is that there are many fashion sets for each job, but in these sets, there are set parts to it (i.e. top, bottom, shoes, etc.), and these parts are what the first number is, while the set is the second number.
- Just as an example to further explain 3, file chr013_w01.pal is Second Job Fox, part: Warm-Ups, colour: Black, while chr013_w02.pal is also Warm-Ups, but the Gold Version of the Warm-Ups.
Basically, edit it like you would with the hair colour (part 4 on), and tada! You've got some custom Fashion now, too!