Tips and tricks
Please, take care of trials. It saves lot of pots, scrolls and makes runs more smooth and faster.
1a. Turrets - when they are on main path, kill them
2a. Steel Fire Hands, Sea Elephants - kill them on sight, especially around portals and gaps in the walls
Not everyone is as strong as you.
2a. can stun monsters and you can kill them easily or you can avoid their nasty attacks.
2b. can debuff monsters, turning them into easy prey.
2c. can do your dirty work.
with Lucky Fist, Guardian can solo even True Kronos!
it takes some time, but its not that bad, my Guardian's record is 2:25
Great news for Thief Masters: Hide yourself and let your Guardian use Lucky Fist, no need for expensive attribute weapons
no need to worry about summons
2d. Cure on your Guardian
It'll only heal you when it has a target and your health's at less than 20%. It's a matter of clicking on monsters as you run through the dungeon.
(Thanks Bongohead for this info)
3a. 15,000 DP is good, if you can get 15,000 MD as well, you will be fine most of the time
3b. Monsters in Tartarus are using Dark, Electricity, Soil, Fire and Water spells
Water and Fire spells are not so strong, therefore compounding 3 slots of your shield with Dark, Elec and Soil resist might be better idea than compounding it with HP
3c. Use skills (Lucky 7, Aura of Luck, Guard, Shield of Heaven, Sumo Suit, ...)
3d. Poison: best way is to step through portal (it lasts for REALLY long time)
Sumo Suit can reduce poison damage.
Chakra Balance WILL NOT cure or prevent poisoning.
3e. Theory - requires testing!
Aura of Luck (Mastered): You need 16,628 AP to reduce Koiosu's LK to 0 (zero)
Aura of Luck (Mastered): You need 18,824 AP to reduce True Kronos's LK to 0 (zero)
4. Surprise spot of King Poppuri's Map
Surprise spots are only in Cages 12, 13 and 15. Most likely, there will be some fighting. To save time, use the map when you are in Cage 12.
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Edited by hovado, 08 June 2017 - 12:14 PM.